21. Building XNA 2.0 games
Author: James Silva and John Sedlak
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Computer games-- Programming,Video games
Classification :
QA76
.
76
.
C672
S55
2008eb


22. Challenges for game designers /
Author: Brenda Brathwaite and Ian Schreiber.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Programming.,Computer graphics.,Games-- Design.,GAMES-- Video & Electronic.,Games.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
B73
2009eb


23. Coding games in Python /
Author: Carol Vorderman MBE, Craig Steele, Dr. Claire Quigley, Daniel McCafferty, Dr. Martin Goodfellow.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Python (Computer program language), Juvenile literature.,Scripting languages (Computer science), Juvenile literature.,Python (Computer program language),Scripting languages (Computer science),JUVENILE NONFICTION-- Computers-- Coding & Programming.,JUVENILE NONFICTION-- Computers-- Entertainment & Games.,JUVENILE NONFICTION-- Games & Activities-- Video & Electronic Games.,Python (Computer program language),Scripting languages (Computer science)
Classification :
QA76
.
73
.
P98
C627
2018


24. Computational thinking education /
Author: Siu-Cheung Kong, Harold Abelson, editors.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Education-- Philosophy.,Learning.,Education-- Philosophy.,Educational equipment & technology, computer-aided learning (CAL).,Learning.,Teacher training.,Teaching skills & techniques.
Classification :
LB1060


25. Compute!'s first book of Atari /
Author: from the editors of Compute! magazine.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Atari computer-- Programming.,Electronic digital computers.,Video games.,Atari computer-- Programming.,Electronic digital computers.,Video games.

26. Creating game art for 3D engines /
Author: Brad Strong.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
S77
2008eb


27. Creating games with Unity and Maya :
Author: Adam Watkins
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Maya (Computer file),Unity (Electronic resource),Computer games-- Programming,Three-dimensional display systems,Video games-- Design
Classification :
QA76
.
76
.
C672
W3221
2011


28. Creating mobile games :
Author: Carol Hamer.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: BlackBerry (Smartphone),Cell phones.,Computer games.,BlackBerry (Computer),BlackBerry (Smartphone),Cell phones.,Cellular telephones.,Computer games.,Computer games.,GAMES-- Video & Electronic.,Informatique.
Classification :
QA76
.
76
.
C672
C74
2007eb


29. 3D game programming all in one /
Author: Kenneth C. Finney.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
2004eb


30. 3D graphics with XNA game studio 4.0 :
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Microsoft XNA (Computer file),Microsoft XNA (Computer file),Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Computer games-- Programming.,Computer graphics.,Dreidimensionale Computergrafik,GAMES-- Video & Electronic.,Three-dimensional display systems.,XNA Game Studio 4.0
Classification :
QA76
.
76
.
C672
J34
2010eb


31. DarkBasic pro game programming /
Author: Jonathan S. Harbour, Joshua R. Smith.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: BASIC (Computer program language),Computer games-- Programming.,Computer graphics.,BASIC (Computer program language),Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
H354
2007eb


32. David Perry on game design :
Author: David Perry and Rusel DeMaria.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
P477
2009eb


33. Developing 2D games with Unity :
Author: Jared Halpern.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Unity (Electronic resource),Unity (Electronic resource),C# (Computer program language),Video games-- Design.,C# (Computer program language),COMPUTERS-- Programming-- Games.,Video games-- Design.
Classification :
QA76
.
76
.
C672


34. Developing serious games /
Author: Bryan Bergeron.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
B43
2006eb


35. Director MX 2004 games :
Author: Nik Lever.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Director (Computer file),Director (Computer file),Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
L48
2005eb


36. Emergence in games /
Author: Penny Sweetser.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design-- Psychological aspects.,Computer games-- Programming.,Emergence (Philosophy),Émergence (Philosophie),Jeux d'ordinateur-- Conception-- Aspect psychologique.,Jeux d'ordinateur-- Programmation.,Computer games-- Design-- Psychological aspects.,Computer games-- Programming.,Computer games-- Programming.,Emergence (Philosophy),Emergence (Philosophy),GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
S94
2008eb


37. Essential XNA Game Studio 2.0 programming /
Author: Jim Perry and Allen Sherrod ; [technically reviewed by Michael Morton].
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Microsoft XNA (Computer file),Microsoft XNA (Computer file),Computer games-- Programming.,Computer games-- Programming.,Computer games-- Programming.,Computer Science.,Engineering & Applied Sciences.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
P47
2008eb


38. Flash 10 multiplayer game essential
Author: Prashanth Hirematada
Library: Central Library and Information Center of Shahed University (Tehran)
Subject: Flash (Computer file),Computer games, Design,Computer games, Programming,Video games, Design,Electronic books., lcgft

39. Focus on MOD programming for Quake III arena /
Author: Shawn Holmes.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Quake (Computer file),Quake (Computer file),Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
H67
2002eb


40. From Point to Pixel:
Author: Hoy, Meredith Anne
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject:
